﻿capital = 207
set_research_slots = 5
2000.1.1 = {
	set_country_flag = dynamic_flag
	set_country_flag = dynamic_rebel_flag
	if = {
		limit = { has_dlc = "No Step Back" }

		set_oob = "ISR_2000_nsb"
		else = {
			set_oob = "ISR_2000_nonnsb"
		}
	}

	set_convoys = 25
	set_cosmetic_tag = ISR
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_naval_oob = "ISR_2000_naval_mtg"
		else = {
			set_naval_oob = "ISR_2000_naval_legacy"
		}
	}

	#Flags
	set_variable = { small_medium_business_owners = 75 }

	ISR_startup = yes

	add_ideas = {

		#pop_050
		medium_corruption
		judaism
		#nuclear_power	#Not confirmed, but Israel is believed to have nukes
		palestinian_resistance
		fast_growth
		defence_06
		edu_04
		health_03
		social_04
		bureau_03
		police_03
		draft_army
		drafted_women
		al_jazeera_allowed
		Major_Non_NATO_Ally
		the_military
		small_medium_business_owners
		intelligence_community
		intervention_limited_interventionism
		USA_usaid #https://explorer.usaid.gov/aid-dashboard.html
		western_country
		large_far_right_movement
		#hybrid
		#tax_cost_32
		officer_military_academy

	}

	diplomatic_relation = {
		country = PAL
		relation = military_access
		active = yes
	}

	set_technology = {
		integrated_transportation_system = 1
		post_conventional_rail = 1
		early_freight_locomotive = 1

		legacy_doctrines = 1
		combined_arms = 1

		command_control_equipment = 1
		command_control_equipment1 = 1
		command_control_equipment2 = 1
		command_control_equipment3 = 1

		combat_eng_equipment = 1

		night_vision_1 = 1
		night_vision_2 = 1
		night_vision_3 = 1

		camouflage = 1
		camouflage2 = 1

		#TAR-21
		infantry_weapons = 1
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		infantry_weapons3 = 1
		infantry_weapons4 = 1
		support_weapons = 1
		tandem_charge_warheads = 1
		squad_automatic_weapon = 1
		support_weapons2 = 1
		support_weapons3 = 1
		special_forces = 1
		special_forces2 = 1

		#Spike
		Anti_tank_0 = 1
		Anti_tank_1 = 1
		Anti_tank_2 = 1
		Heavy_Anti_tank_0 = 1
		Heavy_Anti_tank_1 = 1
		Heavy_Anti_tank_2 = 1
		AT_upgrade_1 = 1
		AT_upgrade_2 = 1

		IFV_1 = 1
		IFV_2 = 1
		IFV_3 = 1
		IFV_4 = 1

		#Namer
		Early_APC = 1
		APC_1 = 1
		APC_2 = 1
		APC_3 = 1
		APC_4 = 1

		#AIL Storm
		util_vehicle_0 = 1
		util_vehicle_1 = 1
		util_vehicle_2 = 1
		util_vehicle_3 = 1

		#IAI Kfir
		early_fighter = 1
		MR_Fighter1 = 1
		MR_Fighter2 = 1

		#IAI Nesher
		Strike_fighter1 = 1

		awacs_plane1 = 1

		#Elbit Hermes 900

		#Elbit Hermes 450
		land_Drone_equipment = 1
		land_Drone_equipment1 = 1
		land_Drone_equipment2 = 1
		land_Drone_equipment3 = 1

		#ATHOS 2000
		artillery_0 = 1
		artillery_1 = 1

		Arty_upgrade_1 = 1
		Arty_upgrade_2 = 1

		#Rascal
		SP_arty_0 = 1
		SP_arty_1 = 1
		SP_arty_2 = 1

		#LAR-160
		SP_R_arty_0 = 1
		SP_R_arty_1 = 1

		Anti_Air_0 = 1
		Anti_Air_1 = 1

		AA_upgrade_1 = 1
		AA_upgrade_3 = 1
		SP_Anti_Air_0 = 1
		SP_Anti_Air_1 = 1

		#RAM-V-2
		Rec_tank_0 = 1
		Rec_tank_1 = 1

		body_armor_1980 = 1
		body_armor_2000 = 1

		basic_computing = 1
		integrated_circuit = 1
		computing1 = 1
		decryption1 = 1
		encryption1 = 1
		microprocessors = 1
		computing2 = 1
		decryption2 = 1
		encryption2 = 1

		radar = 1
		internet1 = 1 	#1G
		internet2 = 1 	#2G
		gprs = 1
		fuel_silos = 1
	}
	if = {
		limit = { has_dlc = "No Step Back" }

		set_technology = {
			mbt_tech = 1
			mbt_tech_1 = 1
			mbt_tech_2 = 1
			tank_components_tech = 1
			tank_components_tech_2 = 1
			tank_components_tech_3 = 1
			small_medium_gun_tech = 1
			small_medium_gun_tech_2 = 1
			medium_gun_tech = 1
			medium_gun_tech_2 = 1
			armor_tech = 1
			armor_tech_2 = 1
			era_tech = 1
			era_tech_2 = 1
			diesel_engine_tech = 1
			diesel_engine_tech_2 = 1
			diesel_engine_tech_3 = 1
			diesel_engine_tech_4 = 1
			turbine_engine_tech = 1
			turbine_engine_tech_2 = 1
		}
	}
	if = {
		limit = { NOT = { has_dlc = "No Step Back" } }

		set_technology = {
			MBT_1 = 1
			MBT_2 = 1
			MBT_3 = 1
			MBT_4 = 1
			# MBT_5 should be here but its nuts
		}
	}
	if = {
		limit = {
			not = { has_dlc = "Man the Guns" }
		}
		set_technology = {
			#Saar 5-Class
			corvette_1 = 1
			corvette_2 = 1
			missile_corvette_1 = 1
			missile_corvette_2 = 1

			submarine_1 = 1
			landing_craft = 1
		}
	}
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1
			corvette_hull_3 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1

			cruiser_hull_1 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1

			missile_submarine_hull_1 = 1

			aircraft_carrier_engineering = 1
			aircraft_heli_engineering_1 = 1

			tech_submarine_engineering = 1
			tech_submarine_engineering_1 = 1
			tech_submarine_engineering_2 = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1
			tech_power_systems_2 = 1
			tech_nuclear_power_systems = 1
			tech_nuclear_power_systems_1 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_radar_2 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1
			tech_combat_sonar_2 = 1

			tech_early_naval_weapon_systems = 1
			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1
			tech_127mm_guns = 1
			tech_127mm_guns_1 = 1

			tech_point_defense_system = 1
			tech_point_defense_system_1 = 1
			tech_point_defense_system_2 = 1
			tech_point_defense_system_3 = 1

			tech_missile_systems = 1
			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1

			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1

			tech_vls_surface = 1
			tech_vls_surface_1 = 1

			tech_vls_aa = 1
			tech_vls_aa_1 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1
			tech_torpedoes_2 = 1

			tech_mtg_landing_craft = 1
		}
	}

	#Cyber
	add_to_array = { cyber_targets = USA }
	add_to_array = { cyber_targets = PER }
	add_to_array = { cyber_targets = SOV }
	add_to_array = { cyber_targets = SAU }
	add_to_array = { cyber_targets = TUR }

	### ISR ###
	#Influence system
	init_influence = yes
	set_variable = { domestic_influence_amount = 230 }
	add_to_array = { influence_array = USA.id }
	add_to_array = { influence_array_val = 90 }
	add_to_array = { influence_array = GER.id }
	add_to_array = { influence_array_val = 7 }
	add_to_array = { influence_array = TUR.id }
	add_to_array = { influence_array_val = 4 }
	add_to_array = { influence_array = CHI.id }
	add_to_array = { influence_array_val = 35 }
	add_to_array = { influence_array = SOV.id }
	add_to_array = { influence_array_val = 20 }
	add_to_array = { influence_array = RAJ.id }
	add_to_array = { influence_array_val = 15 }
	add_to_array = { influence_array = ENG.id }
	add_to_array = { influence_array_val = 12 }
	startup_influence = yes

	### Economy
	set_variable = { var = debt value = 153 }
	set_variable = { var = treasury value = 34 }
	set_variable = { var = corporate_tax_rate value = 23 }
	set_variable = { var = population_tax_rate value = 38 }
	#set_variable = { var = int_investments value = 11 }


	set_popularities = {
		democratic = 52
		fascism = 0
		communism = 11
		neutrality = 19
		nationalist = 18
	}
	set_politics = {

		ruling_party = democratic
		last_election = "1998.6.1"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes

	### Election Threshold
	set_variable = { election_threshold = 0.03 }

	### Party Popularities
	set_variable = { party_pop_array^1 = 0.52 } #conservatism
	set_variable = { party_pop_array^3 = 0.30 } #socialism
	set_variable = { party_pop_array^4 = 0.04 } #Communist-State
	set_variable = { party_pop_array^6 = 0.04 } #Conservative
	set_variable = { party_pop_array^5 = 0.03 } #anarchist_communism
	set_variable = { party_pop_array^18 = 0.08 } #neutral_Social
	set_variable = { party_pop_array^13 = 0.05 } #Neutral_Autocracy
	set_variable = { party_pop_array^12 = 0.06 } #Neutral_Muslim_Brotherhood
	set_variable = { party_pop_array^20 = 0.18 } #Nat_Populism

	### Ruling Party
	add_to_array = { ruling_party = 3 } #socialism

	#optional: special custom values representing % of votes in last election

	set_variable = { party_pop_elect_array^1 = 0.505 } #conservatism
	set_variable = { party_pop_elect_array^3 = 0.495 } #socialism

	startup_politics = yes

	create_country_leader = {
		name = "Ehud Barak"
		desc = ""
		picture = "barak_ehud.dds"
		expire = "2001.3.7"
		ideology = socialism
		traits = {
			western_socialism
		}
	}

	recruit_character = ISR_amir_abulaifa
	recruit_character = ISR_amir_baram
	recruit_character = ISR_gadi_eizenkot
	recruit_character = ISR_kobi_barak
	recruit_character = ISR_aviv_kochavi
	recruit_character = ISR_dan_goldfus
	recruit_character = ISR_david_zini
	recruit_character = ISR_dror_friedman
	recruit_character = ISR_yoel_strik

	#############################################
	#MTG Variants	#add more dolphins later on
	##############
	if = {
		limit = { has_dlc = "Man the Guns" }

		#Sa'ar 5 Class
		create_equipment_variant = {
			name = "Sa'ar 5 Class"
			type = corvette_hull_3
			#name_group = ISR_DD_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_4
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_vls_sam_2
				rear_1_custom_slot = module_light_helipad_1

			}
		}
		#Dolphin Class
		create_equipment_variant = {
			name = "Dolphin Class"
			type = attack_submarine_hull_2
			#name_group = ISR_SS_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_vls_sub_asm_1
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2

			}
		}
	}
	#############################################

	if = {
		limit = { has_dlc = "No Step Back" }

		create_equipment_variant = {
			name = "Magach"
			type = mbt_hull_0
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = additional_machine_guns
				special_type_slot_2 = smoke_launchers
				special_type_slot_4 = tank_battlestation_2
				special_type_slot_5 = reactive_armor_gen1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 6
			}
			obsolete = yes
			icon = "GFX_ISR_MBT_1"
		}

		create_equipment_variant = {
			name = "Merkava I"
			type = mbt_hull_1
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_composite_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = additional_machine_guns
				special_type_slot_2 = smoke_launchers
				special_type_slot_4 = tank_battlestation_2
				special_type_slot_5 = spaced_armor_gen1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 6
			}
			obsolete = yes
			icon = "GFX_ISR_MBT_3"
		}

		create_equipment_variant = {
			name = "Merkava III"
			type = mbt_hull_1
			parent_version = 1
			modules = {
				main_armament_slot = tank_medium_cannon
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_composite_armor_gen1
				engine_type_slot = tank_diesel_engine_gen3
				reload_type_slot = manual_loading
				special_type_slot_1 = additional_machine_guns
				special_type_slot_2 = smoke_launchers
				special_type_slot_4 = tank_battlestation_2
				special_type_slot_5 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 5
			}
			obsolete = yes
			icon = "GFX_ISR_MBT_3"
		}

		create_equipment_variant = {
			name = "Merkava IV"
			type = mbt_hull_2
			parent_version = 0
			modules = {
				main_armament_slot = tank_medium_cannon_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen4
				reload_type_slot = manual_loading
				special_type_slot_1 = additional_machine_guns
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_5 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 5
			}
			icon = "GFX_ISR_MBT_4"
		}
	}
}

2017.1.1 = {
	capital = 207
	if = {
		limit = { has_dlc = "No Step Back" }

		set_oob = "ISR_2017_nsb"
	}
	if = {
		limit = { NOT = { has_dlc = "No Step Back" } }

		set_oob = "ISR_2017_nonnsb"
	}

	set_convoys = 25
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_naval_oob = "ISR_2017_naval_mtg"
		else = {
			set_naval_oob = "ISR_2017_naval_legacy"
		}
	}

	#Flags
	#set_country_flag =
	set_country_flag = Major_Non_NATO_Ally
	set_country_flag = Major_Importer_US_Arms #Trends-in-international-arms-transfers-2016.pdf
	set_variable = { small_medium_business_owners = 75 }
	set_country_flag = ISR_FC_SYR

	# complete_national_focus = ISR_the_political_sphere
	# complete_national_focus = ISR_the_2001_election
	# complete_national_focus = ISR_ariel_sharon
	# complete_national_focus = ISR_operation_defensive_shield
	# complete_national_focus = ISR_prorussian_sentiment
	# complete_national_focus = ISR_withdraw_from_gaza
	# complete_national_focus = ISR_ehud_olmert
	# complete_national_focus = ISR_the_lebanon_war
	# complete_national_focus = ISR_netanyahu

	add_ideas = {
		#pop_050
		medium_corruption

		judaism
		fast_growth
		defence_06
		edu_04
		health_03
		social_04
		bureau_03
		police_03
		draft_army
		drafted_women
		Major_Non_NATO_Ally
		the_military
		small_medium_business_owners
		intelligence_community
		intervention_limited_interventionism
		USA_usaid #https://explorer.usaid.gov/aid-dashboard.html
		western_country
		large_far_right_movement
		#hybrid
		#tax_cost_27

	}

	# Starting tech
	set_technology = {

		command_control_equipment4 = 1

		night_vision_4 = 1

		camouflage3 = 1

		#MTAR-21
		infantry_weapons5 = 1

		#Namer
		IFV_5 = 1

		#Plasan Sand Cat
		util_vehicle_4 = 1

		#ATHOS 2052
		artillery_0 = 1
		artillery_1 = 1
		artillery_2 = 1

		Arty_upgrade_1 = 1
		Arty_upgrade_2 = 1
		Arty_upgrade_3 = 1

		#Rascal
		SP_arty_2 = 1

		#LAR-160
		SP_R_arty_0 = 1
		SP_R_arty_1 = 1

		#SPYDER SAM
		Anti_Air_2 = 1
		AA_upgrade_1 = 1
		AA_upgrade_3 = 1

		SP_Anti_Air_2 = 1

		Air_UAV1 = 1
		Air_UAV2 = 1

		awacs_plane2 = 1

		body_armor_2010 = 1

		diesel_attack_submarine_1 = 1

		computing3 = 1
		decryption3 = 1
		encryption3 = 1
		computing4 = 1
		decryption4 = 1
		encryption4 = 1
		computing5 = 1
		decryption5 = 1
		encryption5 = 1
		neural_networks_revival = 1
		data_mining = 1
		machine_learning = 1
		sociable_machines = 1
		industrial_electrospun_polymeric_nanofibers = 1
		multiwalled_carbon_nanotubes = 1
		modern_electrospinning = 1
		stereolitography = 1
		early_3D_printers = 1
		t3D_wax_printer = 1
		DNA_fingerprinting = 1
		modern_gmo = 1
		gene_therapy = 1
		genetically_modified_crops = 1
		gene_targeting_pesticides = 1
		human_genome_project = 1
		crispr = 1
		cas9_gene_editing = 1

		wifi = 1
		internet3 = 1	#3G
		edge = 1
		umts = 1
		hsupa = 1
		internet4 = 1	#4G
		lte = 1
		construction1 = 1
		construction2 = 1
		excavation1 = 1
		excavation2 = 1

		support_weapons4 = 1
	}
	if = {
		limit = {
			not = { has_dlc = "Man the Guns" }
		}
		set_technology = {
		#Saar 5-Class
		corvette_1 = 1
		corvette_2 = 1
		missile_corvette_1 = 1
		missile_corvette_2 = 1

		submarine_1 = 1
		landing_craft = 1
		}
	}
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1
			corvette_hull_3 = 1
			corvette_hull_4 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1
			frigate_hull_4 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1
			destroyer_hull_3 = 1

			cruiser_hull_1 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1
			attack_submarine_hull_4 = 1

			missile_submarine_hull_1 = 1
			missile_submarine_hull_2 = 1

			aircraft_carrier_engineering = 1
			aircraft_heli_engineering_1 = 1

			tech_submarine_engineering = 1
			tech_submarine_engineering_1 = 1
			tech_submarine_engineering_2 = 1
			tech_submarine_engineering_3 = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1
			tech_power_systems_2 = 1
			tech_nuclear_power_systems = 1
			tech_nuclear_power_systems_1 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_fire_control_2 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_radar_2 = 1
			tech_combat_radar_3 = 1
			tech_combat_radar_4 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1
			tech_combat_sonar_2 = 1
			tech_combat_sonar_3 = 1
			tech_combat_sonar_4 = 1

			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1
			tech_light_guns_2 = 1
			tech_127mm_guns = 1
			tech_127mm_guns_1 = 1
			tech_127mm_guns_2 = 1

			tech_point_defense_system = 1
			tech_point_defense_system_1 = 1
			tech_point_defense_system_2 = 1
			tech_point_defense_system_3 = 1
			tech_point_defense_system_4 = 1
			tech_point_defense_system_5 = 1

			tech_missile_systems = 1
			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1
			tech_turret_missiles_surface_2 = 1
			tech_turret_missiles_surface_3 = 1

			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1
			tech_turret_missiles_aa_2 = 1
			tech_turret_missiles_aa_3 = 1

			tech_vls_surface = 1
			tech_vls_surface_1 = 1
			tech_vls_surface_2 = 1
			tech_vls_surface_3 = 1

			tech_vls_aa = 1
			tech_vls_aa_1 = 1
			tech_vls_aa_2 = 1
			tech_vls_aa_3 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1
			tech_torpedoes_2 = 1
			tech_torpedoes_3 = 1
			tech_torpedoes_4 = 1

			tech_mtg_landing_craft = 1
		}
	}
	### Economy
	set_variable = { var = debt value = 131 }
	set_variable = { var = treasury value = 95 }
	set_variable = { var = int_investments value = 124 }
	set_variable = { var = corporate_tax_rate value = 23 }
	set_variable = { var = population_tax_rate value = 38 }

	set_popularities = {
		democratic = 62
		fascism = 0
		communism = 10
		neutrality = 22
		nationalist = 6
	}
	set_politics = {

		ruling_party = democratic
		last_election = "2015.3.17"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes

	### Election Threshold
	set_variable = { election_threshold = 0.03 }

	### Party Popularities
	set_variable = { party_pop_array^1 = 0.35 } #conservatism
	set_variable = { party_pop_array^2 = 0.05 } #liberalism
	set_variable = { party_pop_array^3 = 0.15 } #socialism
	set_variable = { party_pop_array^0 = 0.07 } #Western_Autocracy
	set_variable = { party_pop_array^4 = 0.03 } #Communist-State
	set_variable = { party_pop_array^6 = 0.02 } #Conservative
	set_variable = { party_pop_array^7 = 0.02 } #Autocracy
	set_variable = { party_pop_array^5 = 0.03 } #anarchist_communism
	set_variable = { party_pop_array^14 = 0.09 } #Neutral_conservatism
	set_variable = { party_pop_array^18 = 0.04 } #neutral_Social
	set_variable = { party_pop_array^13 = 0.05 } #Neutral_Autocracy
	set_variable = { party_pop_array^12 = 0.03 } #Neutral_Muslim_Brotherhood
	set_variable = { party_pop_array^17 = 0.01 } #Neutral_green
	set_variable = { party_pop_array^20 = 0.06 } #Nat_Populism

	### Ruling Party
	add_to_array = { ruling_party = 1 } #conservatism

	#optional: special custom values representing % of votes in last election

	set_variable = { party_pop_elect_array^1 = 0.234 } #conservatism
	set_variable = { party_pop_elect_array^12 = 0.105 } #Neutral_Muslim_Brotherhood
	set_variable = { party_pop_elect_array^14 = 0.088 } #Neutral_conservatism
	set_variable = { party_pop_elect_array^0 = 0.067 } #Western_Autocracy
	set_variable = { party_pop_elect_array^20 = 0.057 } #Nat_Populism
	set_variable = { party_pop_elect_array^13 = 0.05 } #Neutral_Autocracy
	set_variable = { party_pop_elect_array^18 = 0.039 } #neutral_Social

	startup_politics = yes

	create_country_leader = {
		name = "Benjamin Netanyahu"
		desc = ""
		picture = "Benjamin_Netanyahu.dds"
		ideology = conservatism
		traits = {
			businessman
			western_conservatism
			political_dancer
			ruthless
		}
	}

	recruit_character = ISR_amir_eshel
	recruit_character = ISR_amos_hacohen

	create_equipment_variant = {
		name = "Wolf Armoured Vehicle"
		type = util_vehicle_4
		upgrades = {
			Util_Armor = 2
			Util_Mobility = 0
			Util_Weapons = 0
		}
	}

	create_equipment_variant = {
		name = "RAM-2000"
		type = util_vehicle_4
		upgrades = {
			Util_Armor = 1
			Util_Mobility = 0
			Util_Weapons = 0
		}
	}

	create_equipment_variant = {
		name = "Nakpadon"
		type = IFV_4
		upgrades = {
			tank_reliability_upgrade = 1
			tank_engine_upgrade = 0
			tank_armor_upgrade = 2
			tank_gun_upgrade = 0
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Iron Dome"
		type = SP_Anti_Air_2
		upgrades = {
			SP_AA_Fire_Control = 2
			SP_AA_Warhead = 2
			SP_AA_Weight = 0
		}
	}
	#############################################
	#MTG Variants
	##############
	#if = {
	#	limit = { has_dlc = "Man the Guns" }
	#}
	#############################################
}